Categories
Lucid Builder v4

Lucid Builder Viewing, removing and deleting items from the Media folders

To view files that are currently attached to any item, select the item in the Features or Entities panels. The files attached to the selected item will be listed.

To view the full image or full web page for any attached file, either double click on the image or web page icon or thumbnail, or right click on the media item name and choose Open. The file will be displayed at full size in a popup window.

Media files that have been attached to an item may be unattached from that item by selecting the file in the Media panel’s file list and clicking the Remove Media button, or right-clicking on the file in the appropriate directory and choosing Remove. The file will be removed from the currently selected item, but will not be deleted from the Media directory.

You may delete media files from the Media directory by right-clicking on the file in the appropriate directory and choosing Delete. The file will be removed from the currently selected item and from any other items to which it has been attached, then deleted from the Media directory.

Note

Deleting web page files from the HTML directory may cause broken links on other pages. Lucid does not check for this. Use a Link Checker application to ensure your keys HTML content doesn't have any broken links.
For a great free open source link checker see https://wummel.github.io/linkchecker/

Categories
Lucid Builder v4

Lucid Builder How to attach an image to a Feature or Entity

JPEG, GIF or PNG images may be attached to any Feature or Entity.  If an image is selected outside the scope of the keys Media folder, a copy of the selected file will be made to the key’s Images folder. Images are copied to the Keys Image folder (or sub folder) so that all images are accessible when compiling the key, even if the original images have been moved or are on an inaccessible drive.

To attach an image to an item (Feature or Entity), first select the appropriate item. Right-click the Images folder in the Media panel or click the Attach Media button. To attach a local image file, choose the Attach Image File menu option and choose the file using the Open File dialog box that appears.

Lucid Builder attach image options
Lucid Builder attach image options

Note

When attaching local image files to your key, remember that a copy of the original file is created in the key’s Images directory. Editing the original file will have no effect on the key. You may edit the copy of the image in the Images directory using third-party image manipulation software.

Categories
Lucid Builder v4

Lucid Builder Images and Image Thumbnails

Lucid Builder Key Options - Thumbnail settings
Lucid Builder Key Options – Thumbnail settings

When you attach an image to an item (Feature or Entity), the Lucid Builder will create a thumbnail image from the original, and store it in a Thumbs directory in the key’s folder with the same file name. Thumbnails are used for displaying the images in the Player’s Features and Images panels.

By default, thumbnail images are created with a maximum dimension (height or width) of 128 pixels, with the aspect ratio of the original image preserved by default. You may choose to set the thumbnail images to a size other than default maximum pixels by selecting from the menu Key…Key Options, then select the media icon.  Within the Media options enter your preferred maximum thumbnail dimension in pixels. The Builder will then offer to automatically recreate any existing thumbnails. A warning will be given prior to this action occurring due to the amount of time potentially required to complete this operation in large keys with many image attachments. Alternatively, you can manually trigger the recreation of the keys thumbnails, via the main menu option ‘Key…Media…Update Thumbnails’.

Lucid Builder update thumbnails menu option

In some cases, you may find it useful to create your own thumbnails instead of using the thumbnails generated automatically by Lucid. Remember to size the thumbnails to the dimensions specified in the Options dialog.